Queuing Theory Serious Game Project

Name

Emergency Room Simulator

Platform

Windows/Web

Engine

Unity

Introduction

This is a serious education game I developed during the UCSC GPM program in cooperation with the GameLap company. This game aims to teach the queuing theory to business students by playing the role of a  manager of an emergency room. It could both used by teachers or students.

My role

I was the lead programmer in the team, being in charge of realizing the core mechanics and handling data structures ETC.

Details

GoogleDocLink

You can play it here.