My personal interview talking about our game and the development experience.
Game name： Saving Shakespeare Game engine: Unity Game platform: Windows Introduction: This Project was done during CHPARALLAX 2018 one day mini jam in TAG CncordiaUnversity. A student from the future studying English literature was fed up with the daily reading and analysis of Shakespeare’s work. He used the time machine to return to Shakespeare’s time Read more about Project_Saving Shakespeare[…]
This project is a gamification project of a p2p finance application Xiaocunzhe developed by Olive Finance Co. which is located in Beijing, China. I worked as the premier design in the team.
This project last about one and a half month, form Jul 2017 to Sep 2017.